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Lost Planet: Extreme Condition
12 Dec 2005 10:43 | Dusty | Xbox 360
Xbox360News.com | Link to this article

Coinciding with the Japanese release of the Xbox 360, Capcom announced a new and original Xbox 360 game, Lost Planet: Extreme Condition, with a planned Japanese release for Winter of 2006.

[ Lost Planet takes place in a freezing cold world of giant glaciers. People, calling themselves Snow Pirates, wear so-called Vitality Suits to explore the harsh frontiers of this world. The cold isn't the only thing to fear, though, as mankind isn't the dominant species in this world. That honor goes to the monstrous Eecrid. The main character was once saved by the Snow Pirates and, having lost most of his memory, remembers just one thing: his father dieing at the hands of the Eecrid.

Some big names are lending their talents (and faces) to the development of this game. Keiji Inafune (Onimusha, Dead Rising, Mega Man Battle Network) was announced as executive producer with Jun Takeuchi (Onimusha 3 and Resident Evil 5) listed as producer. Kenji Ohguro, a designer on both the original Onimusha and part 3, is chief designer for the game and is also co-directing with Shin Kurosawa, who wrote the screenplay.

Continuing the tradition started with Onimusha (but not inherited by Onimusha: Dawn of Dreams), the main character in Lost Planet is based off a real person. Capcom has based the character off Korean star Byung Hun Lee, one of the most popular Korean personalities in Japan right now. At the unveiling event, Lee claimed to be a big fan of games like Resident Evil and Onimusha, while Inafune claimed personal respect for Lee's work, so everyone seemed happy.

And gamers outside of Japan should be most happy of all, as Lost Planet has first person style gameplay! You actually play from behind the back of the main character, controling the character directly, or boarding a mech to do battle. Online play through Xbox Live is one of the main points of the game, Inafune revealed at the event.] -- Source IGN

Click here to view the Lost Planet trailer



















COMMENTS:

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1 - 1st?
Unregistered - BulletTheory 12.12.2005 10:58
Nice, good to see some games from [good] Japanese developers coming to the 360

2 - Oh, and
Unregistered - BulletTheory 12.12.2005 10:58
The text size is too small

3 - Nice!!
Unregistered - famo 12.12.2005 13:15
This game looks sweet. I hope it comes out sooner than that!

4 - @ 2
Unregistered - kolopy 12.12.2005 14:39
Ctrl +

makes the text bigger. :)


5 - Leon?
Unregistered - tanis38 12.13.2005 11:14
Is it just me, or does that look like a Japanese Leon Kennedy from RE4?

6 - Good
Yo Wassap 12.13.2005 14:10
it's nice to see a good looking title (as in good game) from the land of the rising sun...

why the hel did i spell my name 'Yo wassap'? I seriously thought it was 'wassup' instead. That's just lame


7 - Projector question
Unregistered - cashmoney 12.13.2005 15:38
This game sounds cool so far but i got a question maybe someone can answer i got 1000 spend for a projector to use for the 360 in my dorm room at college and am looking at the Infocus screenplay 5000 which say it is true hdtv with native 720p and native widescreen 16:9 and its a LCD projector will that be great or is it crap and not really hd 720p dont know much about projectors wish i did but the idea of playing PDZ n COD2 on a 100" screen in HD 720p and widescreen with my sony 700 watt surrond sound but is that too good to be true or dose the Infocus screenplay 5000 do what it says and if u got the money Which i saved so i do. Will be well worth it and good times await or is a just not worth it it says its native res. is WXGA-H (1280x720)thanks any info would be awsome!!! also my room gets very dark bc there is only one little window

8 - Looks sweey but............
Unregistered - Oblivion 12.13.2005 16:03
What type of game is this?

9 - WOW!! talk about a complete SELLOUT!!! LOL.....
Unregistered - LOL.... 12.13.2005 19:02
More than half of initial shipment remained on shelves after two days, fewer than one game sold per console.

From a sellout at the Shibuya Tsutaya Shopping Center Xbox 360 launch party to stacks of unwanted systems piled up behind store counters, anecdotal evidence of the success or failure of Microsoft's latest attempt to get a foothold in Japan was everywhere this weekend. Today some actual numbers are trickling in.

Famitsu publisher Enterbrain has released Xbox 360 sales figures gathered by its internal research firm over the system's first two days of release. According to the report's findings, sales of Microsoft's new console have been "slightly slow" so far.

Of an estimated 159,000 units shipped to retail, Enterbrain reports that 62,135 of them were sold to customers Saturday and Sunday. However, perhaps most surprising is that Enterbrain's research found a game-to-system tie ratio of only .91, meaning that a number of people bought the system with no game at all. These numbers are by no means final, however. Another report by Media Create cited only 41,817 units being sold in the system's first two days.

According to Enterbrain, the best-selling 360 game of the weekend was Namco's Ridge Racer 6, which sold 29,891 copies. The runners-up were lagging far behind, however--Perfect Dark Zero came in second with 14,897 games sold, and Need for Speed Most Wanted took third place with 6,842 moved out the door.

Enterbrain cautions that the success of the 360 launch cannot be judged by these numbers alone, as key games developed with the Japanese market in mind, such as Dead or Alive 4 and Enchant Arm, have been delayed to later in the system's three-month "launch window." Dead or Alive 4 in particular could spur system sales; the Xbox-exclusive Dead or Alive 3 sold 217,149 units.

Comparing the 360's numbers with those of the original Xbox's 2002 launch in Japan, the 360 appears to be lagging a bit behind. In its first weekend, the Xbox reportedly sold 123,929 systems. While that's almost double the 360's numbers, that figure includes an extra day of sales; the Xbox launched on a Friday, while the 360 came out on a Saturday. Of more relevance is the tie ratio. The original Xbox managed to sell 1.45 games per Xbox console.


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